GAMR vs HERO: which is really different?

GAMR and HERO hold 23% of their weight in the same names, and GAMR returned +3.6% over the year. Amplify Video Game Leaders ETF and Global X Video Games & Esports ETF.

44.4%
GAMR in the S&P 500
0.0%
HERO in the S&P 500
+3.6%
GAMR total return, 1 year
−19.5%
HERO total return, 1 year
GAMR · 1 year to Sep 30, 202656% of its weight is outside the S&P 500
56% of its weight is outside the S&P 50044% of GAMR's weight is in S&P 500 companies and 56% is outside the index44%56%of its weight in S&P 500 companiesof its weight outside the S&P 500active share 85% · top ten 71% of the fund · 25 holdings filed Oct 1, 2026 · Nasdaq-100: 44% in56% of its weight is outside the S&P 50044% of GAMR's weight is in S&P 500 companies and 56% is outside the index44%56%in the S&P 500outside the S&P 500active share 85% · top ten 71% of the fund

44% of GAMR's weight is in S&P 500 companies and 56% is outside the index

HERO · 1 year to Sep 30, 2026100% of its weight is outside the S&P 500
100% of its weight is outside the S&P 5000% of HERO's weight is in S&P 500 companies and 100% is outside the index0%100%0% of its weight in S&P 500 companiesof its weight outside the S&P 500active share 100% · top ten 57% of the fund · 44 holdings filed Sep 30, 2026 · Nasdaq-100: 0% in100% of its weight is outside the S&P 5000% of HERO's weight is in S&P 500 companies and 100% is outside the index0%100%0% of its weight in S&P 500 companiesof its weight outside the S&P 500active share 100% · top ten 57% of the fund

0% of HERO's weight is in S&P 500 companies and 100% is outside the index

ETFIQ Off-Index Score · HERO scores higherHow much of it is not the index it is sold as an alternative to?
0.1, the lowest in this set92.0, the highest

A percentile among the 375 thematic ETFs with a holdings filing. It is a position in a set, not a rating, and neither end of it is a recommendation. All thematic ETFs ranked by it → How it is computed →

What they hold in common

By the books each fund has filed, GAMR and HERO hold 23% of their money in the same securities at the same weight. Above 50%, holding both is close to holding one of them twice. Holdings dated Oct 1, 2026 and Sep 30, 2026.

half

23% in common

Positions both hold, largest shared weight first
Holding GAMR HERO
Nintendo Co Ltd 4.67% 6.68%
NETEASE INC 4.59% 5.49%
Capcom Co Ltd 2.42% 5.85%
Unity Software Inc 2.34% 6.28%
Take-Two Interactive Software Inc 2.29% 5.21%
ROBLOX Corp 2.27% 4.86%
Nexon Co Ltd 1.98% 5.28%
JAPANESE YEN 0.00% -0.00%
Only in GAMR
Advanced Micro Devices Inc 9.49%
Meta Platforms Inc 9.44%
Microsoft Corp 9.40%
NVIDIA Corp 9.33%
Tencent Holdings Ltd 9.19%
Invesco Government & Agency Portfolio 12/31/2031 5.76%
Sony Group Corp 4.70%
AppLovin Corp 4.43%
Only in HERO
KONAMI GROUP CORPORATION 6.96%
SQUARE ENIX HOLDINGS CO LTD 5.25%
INTERNATIONAL GAMES SYSTEM C 5.20%
CD PROJEKT RED SA 4.82%
KRAFTON INC 3.96%
BILIBILI INC-SPONSORED ADR 3.71%
KINGSOFT CORP LTD 3.56%
NC CORP 3.54%

Weight overlap is an ETFIQ calculation: for every security both funds hold, the smaller of the two weights, summed.

23% of the two portfolios are the same securities at the same weight.

Performance, window by window

Total returnvs the S&P 500vs the Nasdaq-100
WindowGAMRHEROGAMRHEROGAMRHERO
3 months+8.4%+6.9%+5.9 pts+4.4 pts+6.3 pts+4.8 pts
6 months+31.7%+3.0%+14.7 pts−14.0 pts+4.8 pts−23.9 pts
1 year+3.6%−19.5%−12.1 pts−35.2 pts−20.2 pts−43.3 pts
3 years+88.4%+49.4%+3.4 pts−35.6 pts−21.6 pts−60.6 pts
Since launch
GAMR Mar 2016 · HERO Oct 2019
+299.4%+89.1%−55.4 pts−88.9 pts−364.2 pts−202.6 pts

GAMR and HERO over each window. Every figure is an ETFIQ calculation with distributions reinvested. Source: ETFIQ. Open the live comparison on ETFIQ →

On the same fields

GAMR
Amplify Video Game Leaders ETF · Holds 25 stocks in gaming, esports and betting, 44% of its weight in S&P 500 companies
HERO
Global X Video Games & Esports ETF · Holds 44 stocks in gaming, esports and betting, 0% of its weight in S&P 500 companies
Issuer Amplify Global X
Theme Gaming, esports and betting Gaming, esports and betting
In the S&P 500 44.4% 0.0%
Active share vs the S&P 500 84.5% 100.0%
In the Nasdaq-100 44.4% 0.0%
Holdings 25 44
Top ten, share of the fund 71.0% 57.1%
Expense ratio 0.59% 0.50%
Fee for the differing part 0.70% 0.50%
Total return, 1 year +3.6% −19.5%
vs the S&P 500 −12.1 pts −35.2 pts
vs the Nasdaq-100 −20.2 pts −43.3 pts
Below its high −8.4% −23.8%
Net assets $41m $62m

GAMR and HERO on the same fields, as of Sep 30, 2026. Source: ETFIQ.

GAMR in plain words

By weight, 44% of GAMR's portfolio is stocks that are also in the S&P 500; its active share against the S&P 500 is 84%. The top ten holdings are 71% of the fund across 25 positions, as published by its issuer for Oct 1, 2026. Over the year to Sep 30, 2026 the fund returned +3.6% with distributions reinvested against +15.7% for the S&P 500, so a holder was behind by 12.1 pts. It sits 8.4% below its all-time high of Jan 27, 2021.

HERO in plain words

By weight, 0% of HERO's portfolio is stocks that are also in the S&P 500; its active share against the S&P 500 is 100%. The top ten holdings are 57% of the fund across 44 positions, as published by its issuer for Sep 30, 2026. Over the year to Sep 30, 2026 the fund returned −19.5% with distributions reinvested against +15.7% for the S&P 500, so a holder was behind by 35.2 pts. It sits 23.8% below its all-time high of Feb 12, 2021.

Questions people ask

Do GAMR and HERO hold the same stocks?
By their latest filings, 23% of their books are the same securities at the same weight, which is a meaningful overlap. Overlap is the sum of the smaller weight of every security they share.
Which is more different from the S&P 500, GAMR or HERO?
GAMR has 44% of its weight in S&P 500 names and HERO has 0%, so HERO differs more from the index.
Which is cheaper, GAMR or HERO?
GAMR charges 0.59% a year and HERO charges 0.50%, so HERO is cheaper. Fees come from each fund's prospectus.
Cite this page

ETFIQ, GAMR against HERO, data as of Sep 30, 2026. https://etfiq.com/compare/themes/gamr-vs-hero

Open data

Free to use with attribution. Every figure is calculated from a named public source; the method is at etfiq.com/methodology.